Principles of developing interaction with localization companies

16 November 09:00
G5 Games develops F2P games that are localized into 15 languages. The company cannot employ 200 native linguists in house, therefore it has to work with localization outsourcers. In the report, I will tell how work is organized at our company's localization department. I will describe the problems that we face and how we solve them and reveal the core principles that we follow when developing interaction with localization outsourcers.